Movie animated characters, move into a more realistic world, even if still in digital art
Hossein Diba introduces himself in the following way: "I'm a character artist. I do Modeling/Sculpting/Texturing and shading of Characters for games, cinematics, 3d print and..."
I picked some of what I think might be the most popular characters. Some vintage or classic, others more up to date.
One thing they all have in common is: Diba's excellent work in bringing them into a different reality, to the one they were originally created in.
Some of the figures have different perspectives and facial expressions. Others, seem to have had a full body 3D treatment, which is then rotated to see various angles. That said, I have picked one for each character.
Excellent work that brings a smile on my face as I go through the images. Memories of the programs emerge from the dusty corners of my mind, to remind me of when I first saw them and how they compare with the original one.
Peter Griffin From Family Guy.
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Popeye The Sailor Man.
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Ralph Wiggum From The Simpsons.
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Hans Moleman From The Simpsons.
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Jessica Rabbit from Who Framed Roger Rabbit.
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Rick and Morty.
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Jinx From Arcane - League Of Legends.
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Max Payne.
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Woody from Toy Story.
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Helen Parr (Elastigirl) From The Incredibles.
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Carl Fredricksen From Up.
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Russell From Up.
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Mario from Super Mario.
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